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Saturday, April 4, 2009

Op-Ed: Fallout 3 is overrated

I don't know what it was about Fallout 3, but nearly everything about the game turned me off. Ugly environments, disgusting animations, and some of the most mind-numbingly boring combat I've ever experienced made my time with the game headache-inducing. While the scope of Fallout 3 is admirable, ultimately, it ends up hurting the game. Such wonderful features as repetitive scenery,  game-killing bugs, and a whole lot of frustration with the “survival” aspect that Bethesda implemented had me wondering what all the fuss was about. While Fallout 3 isn’t bad, there is far too much credit being given to what is undoubtedly an overrated game.

The analogy that Fallout 3 is essentially “Oblivion with guns” is true to an extent, considering that F3 uses the same engine that Oblivion ran on in 2006. Back then however, the Oblivion engine was revolutionary in its own right, delivering gorgeous environments that seemed to stretch as far as the eye could see. Due to the recent release of home consoles, the lackluster animations and occasionally muddy textures were forgiven in favor of the impressive environments for the time. Fallout 3 attempts to emulate that same awe-inspiring feat with its expansive wasteland, but despite having an improved frame rate and some higher-resolution textures, the engine isn’t capable of being as graphically stunning as it once was. Whether or not this is due to the difference in environmental objectives, or just the effect of technology becoming obsolete at its insanely fast-paced rate doesn’t really matter, especially when we’ve seen other open-world games do graphics so much better. GTA IV managed to render a near replica of New York City with relative ease, and that game was much more populated with NPCs than Fallout 3 is. Either Bethesda got lazy and decided to work off of its existing accomplishments, or they felt that the wasteland environment was respectably suited for the Oblivion engine. That’s not the point, though. What does matter is that Fallout 3 is not a game that looks or feels like a next-gen game, which brings me to another interesting point.

 

capitalwastelandYou better like a whole lot of gray and brown. 

 

When classifying Fallout 3, it’s hard to really shoehorn the game into a single genre. Is it an FPS? An RPG? Fallout 3 is frequently described as being a hybrid of both genres, but it isn’t a fantastic or even great game in either of them. As an FPS, Fallout 3 is clunky, ugly, and anything but action-packed or tactical. The VATS system is pretty cool, but unfortunately it becomes a “search and destroy” tool for players as they roam the wasteland, mindlessly tapping RB to get the jump on any upcoming enemies. As an RPG, the game fares a bit better, but the clunky inventory management and limited level system make the player feel like he/she is being denied the right to become a certified badass. As a matter of fact, for the first few hours, Fallout 3 keeps you on a very tight leash. Despite the Capital Wasteland’s expansive look and the game’s inherent desire for you to explore every nook and cranny that it has to offer, you can’t even dream of reaching a new area without being decimated by Super Mutants. It’s not that Fallout 3 is a hard game (although it’s not easy either) it just suffers from mixed signals. The game seemingly encourages you to get out in the wasteland and explore, but then decides to make you throw your controller in frustration as you waste every round you’ve just managed to scavenge into the obnoxious baddies scattered throughout the world.

 

fallout3vatsYawn.

 

This is one of the reasons why the presentation of Fallout 3 is so hit and miss. While the story is truly original and interesting, there are so many gameplay elements that serve to hinder that strength. For the first 5 or so hours (purely story-wise), you are following your dad from city to city, only to find that he’s moved on to somewhere you’ve either already been or a city that seems to be miles away. Bethesda intends for this element to increase the suspense and anticipation of finally finding your dad (whom Liam Neeson voices wonderfully I might add) but it only makes the experience feel contrived and forced. Rather than getting a new hint at every city, it would’ve been much more beneficial to have sprinkled these events much farther apart throughout the course of the story. What this results in is a fantastic concept dumbed down to make it painfully apparent what your next step needs to be. While a sense of direction and progress in an open-world, story-driven game is critical, it should be more of a nudge than a shove.

 

More than anything, Fallout 3 is a game that suffers from an identity crisis. While it alienates the hardcore Fallout fans for its sharp departure from typical Fallout games, it also attempts to appeal to those who enjoyed Oblivion. Some of those players might be enjoying the game right now, but many others who found Oblivion to be an engrossing game with a world that you could lose yourself for hours in have already tried their hand at Fallout 3 and moved on. Is Fallout 3 a disaster? Not by any means. Is it deserving of all the GOTY awards it received last year? Not by a long shot.

 

-Adriaan Noordzij

Hate this article? Couldn’t agree more? Feel free to leave a comment!

52 comments:

  1. You're a dumbass.
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  2. Ugly environments in an area decimated by a nuclear bomb? Shock horror!
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  3. I could eat a pen and a sheet of paper, wait 24 hours, and s*** a better article than this slop.
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  4. I agree. While its a very decent game it has too many flaws to carry the weight.
    ...and the VAT-system? Yawn indeed.
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  5. How constructive, posters above...

    Your ideas here aren't fully formed, and you meander from point to point without getting to the heart of your issue with the game.

    When you can enter every location, and engage in dialogue with every character, how do Fallout 3's average graphics take away from its believability as a place?

    Despite GTA IV's technical proficiencies, its world turns out to be a weak, barely interactive facade. The comparison is tenuous at best.

    Your discussion of combat makes more sense, but you have to tackle the more fundamental questions: Should Fallout 3 be compared to a first person shooter, and if so, why? Does the game squanders its own identity, or is your ingrained sense of the first person shooter genre that has ruined your enjoyment of RPG combat?

    Concentrate on a single issue, dig deep and think hard rather than this skimming the surface.

    Also, "next-gen" doesn't mean a damn thing.
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  6. @Anon5: Thanks for your well-formed comment, you have a good point about me not harping on a single issue, but the point of this article is that it isn't really a single issue that hurts Fallout 3. It's a collection of smaller issues that form together as one bigger issue that, to me, makes the game overrated. I understand overlooking the flaws in favor of the potential fun factor, but when those flaws are as numerous and conceptually blemished as they are in Fallout 3, ignoring them is foolish.
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  7. you should playit in PC the console version is not a fair comparrison. by the way the game it's a unique adventure only gets repetitive as you played that way.
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  8. I feel like you lurched on the environments too much. Fallout 3 is mostly brown and gray, it is based in a post-apocalyptic wasteland. This shouldn't be seen as an appalling design decision or even be surprising in any way for that matter.

    I am happy that the player get punished for wandering around the waste land. The game intends for you to be conversational and careful. I am not sure why you didn't just safe before engaging in strife with an 8 foot mutant holding a Gatling Gun - this decision should have been common sense.

    I don't think the fact Fallout isn't easily corned into one genre is a negative, Bioshock for instance is a great example of a well done heterogeneous game design.

    Assuming you haven't I greatly recommend you play the previous Fallout entries and more PC games in general. Your arguments will be much stronger, there are many reasons Fallout 3 is a bad game; it's disappointing to see such an easy target missed due to ill-informed observations. I'm surprised this article wasn't more interesting to be honest.
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  9. I apologize in advance for the strange English, it's my second language. I re-read my comment and didn't mean for it to sound so negative. You did make some good points, I enjoyed the conclusion for instance.
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  10. your a fucking dumbass fallout 3 pwns
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  11. Sure, Duncan, the environments are designed around the idea of nuclear fallout, that all makes sense. However, you have to think about the whole picture: the animations, the character models, the effects, etc. All of these are incredibly sub par and only to serve to make the environments look even more unpolished. While to me, the design decision was a bit strange (how can you make a post-apocalyptic wasteland look good anyways?) but there were so many missed opportunities in the environmental development. There could have been a number of little "environmental gems" scattered throughout the world, where bits of the game's scenery showed a little life to remind players of the devastation that had occurred. Giving players a glimpse of the Capital Wasteland before the nukes hit would've been a powerful thing, and would've provided a nice contrast to the dark, dreary environments and humor (although I loved Fallout's comedy.

    Bioshock was a fantastic game that did manage to incorporate several different genres into its dominant FPS classification successfully. The reason this worked so well however was because none of the aspects weighed the game down. The RPG elements were streamlined well into the gameplay so well, that these elements felt like a natural addition to the game.
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  12. The biggest problem I have with Fallout 3 is that it is a console game adapted for a PC. How hard would it have been to remap different pipboy functions to different keys? Instead, you have to cycle through multiple menus to access maps or your inventory. Watering down the game to make it console friendly makes good business sense, but not a great game.
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  13. personally I loved fallout 3. Whether it was because there was a lack of open world experience on my part, at the time I had not played GTA4 and I am still looking for a copy of oblivion because my local store has run out, or because it was the time I had available to me to advance at any pace without much frustration and the overall effects on me were very positive.

    Reading your article there are only a few things that I disagree with and they have been already stated, GTA4 not having very good NPC interaction being one of them.

    I would like to ask for you to list your top 5 favorite games in the last few years, you already mentioned one of my favorites with bioshock. The list would add some credibility to you, as opposed to a person with bad taste bashing on a game because he's looking for problems and doesn't understand the game.
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  14. @rob: In the last five years I'd have to say my favorite games thus far have been (in no particular order):

    1.) Gears of War
    2.) Oblivion
    3.) Halo 2
    4.) Resident Evil 4
    5.) Call of Duty 4

    There's a number of other games I loved (i.e. GRAW, Bioshock, etc.) but these are the ones that I loved most.
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  15. I agree with the first part stating that it's built on an engine that is too old. it's true that the textures suck and it's too damn grey. hell, the best part of the game is oasis! however i think the difficulty is adequate, actually if you play morrowind, you can see how much esier than that it is. anyway, why would you want to explore everything while you're still at aw level? what would be the point of leveling up?
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  16. anyway all the bugs and repetitive animations, not to mention the movement system that sucks for going up and around slopes, jumping, sidestepping, etc. are all due to the old engine, that's why I can't wait to for the next elder scrolls built on a new engine, being able to hack limbs off or maybe freeze someone in their tracks, not to mention (at least partial) destructible environments
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  17. Another sucker for graphics. for this type of maniacs and retards console games are becoming purely graphical movies but no game play. shame on your judgment and sense.
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  18. I personally dislike F3 for completely different reasons. I dont care about graphics, animations or combat mechanics. I care about story, dialogs and interesting quests and thats where F3 falls flat. Its really sad to see how today RPGs have devolved in terms of storytelling when you have 5-10 years older games with better writing and voice acting like Bloodlines or System Shock 2. F3 is a bad shooter and even worse RPG with only good thing about it is certain parts of great world design.
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  19. Adriaan-

    When you mention that they should scatter spots of life around the wasteland...apparently you haven't found one of the most amazing places in the game...

    I don't want to give much more than that for fear of spoiling anything for others, but let's just say it's not all brown and grey.
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  20. In what fucking way is the story original?
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  21. I do not understand this reasoning that a post-apocalyptic game has to be brown/grey. Look at a picture of New York and then imagine what it would look like if you blew it up.
    My first thought sure as hell wouldn't be that the colors would be removed. Instead I would expect to see neon signs hanging down flickering, houses with holes in them and commercial signs broken into pieces. Color is something I would expect to remain in large, with some bigger variety because of most things being broken. The rare gem would instead be the few undamaged things in the world.
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  22. Fallout3 is a design-by-committee disaster, made with zero passion or imagination.

    The post-nuclear world is completely unbelievable, both in its overdone gray coloring, and the lobotomized inhabitants with inane quests that have little relevance to such a world if it was in any way real.

    I would tolerate a lot worse graphics than Fallout3, if the game delivered on gameplay. As it happens, if you look beyond the visuals, the under-the-hood gameplay mechanics of Fallout1 were much more ambitious, complex and effective.

    Fallout1 was one of the few RPGs that managed to give the player an illusion of freedom and meaningful choice&consequence to go with it.

    Fallout3 is not such a game.
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  23. @zappater: EXACTLY. Especially since the Fallout lore puts the game in the future, yet stuck in a 1950's type environment. There would be much more atmosphere, even if it was mostly leveled. This to me is a missed opportunity. Imagine a wrecked Times Square! It would've been marvelous.
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  24. just looking at those fanboy responses makes me laugh. fallout 3 is a desaster and not worthy of its name. we can only hope project v13 (vault 13?) will be a reboot of the series. if interplay can pull it off, i am the fist to forget the brahmin dung that is falllout 3.
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  25. I know if I was a kid I'd probably think F3 is tha shizz bomb. Course maybe I'd also drink vomit if you put it in a fancy enough bottle....Keep it real peeps. It is funny how insane some defend some games though. Almost as if it was their mother/relative. I like alot of games but if they have legit flaws I accept them and don't try to go "nut uh game iz perfect you suck I rule". Instances of children with still non fully developed brains arguing with adults is utterly insane and I'd say to reviewers who have a set of balls to not even worry about how many negative reactions you might get to giving your honest opinion. Seriously....it's giving credibility where none should be given.

    Also the lengths to which some go to 'explain away' many aspects of a game are truly hilarious to me. Many seem to think it's always a 'design' decision as to why this or that is a certain way. But do they think maybe/possibly it's due to technical limitations or even worse laziness?

    Sure much of F3 is the same textures/models over and over again, but hey maybe that's what they were "going for". Maybe the same architect designed the DC area? Yeah that's the ticket! Funny
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  26. Very short analysis but some points were well made.

    F3 IS over-rated, over-hyped, mediocre hybrid that's not good as an FPS or an RPG - as others already stated, it's an design-by-committee disaster where "if it's cool, we thre it in!" thought prevailed over coherent design. Hell, if Peter Hines himself said that "writing was not a battle we wanted to fight", what can you expect?

    I would love to see the third poster to post a video on Vimeo or YouTube where he eats a pen and a sheet of paper, waits for 24 hours and actually shits an article better than this one. Knee-jerk reaction much?
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  27. I played it and felt it was a good game, but that's it. I could not categorize it under the "GREAT" games i've played. And it's not the best (by any means)of 2008. On my 360, it was somewhat unpolished, buggy, jerky, like it couldn't make up it's mind whether to be a FPS or RPG.
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  28. Fallout 3 is pretty much my favorite game of all time (maybe behind RE4).

    I do not find it boring in any way. I have played through as good, evil, and neutral and had surprising different experiences each time. I think it is a brilliant game that won't win any awards for its technical feats.

    The combat is not supposed to compete with CoD. Franically, I wouldn't want to play a 50 hour version of CoD (I don't think there is any threat of that with the average length of action games coming in at around 5 hours now a days).

    This is my first visit to the site, I won't be returning. Did you even beat the game?
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  29. @Adriaan

    I guess you didn't play the Oasis mission...
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  30. I didn't like FO3 either, though for somewhat different reasons than you listed. IMO they were trying to recapture the feel of the old games with the gray/brown environments so I feel sorry for them on that point, and graphic quality doesn't matter to me, the problem was the setting itself: the rocks strewn everywhere made no sense at all and it didn't look like 200 years had past since the bombing, more like 10.

    The story though was crap, pure and simple, following your Dad around to save the world is something I got tired of in FF Legends II for the gameboy, it's such an old plot device.

    But the catch all tell of it's nature as a bad game is the fact I couldn't finish it at all! A game stopping bug (couldn't leave Jefferson Memorial without crashing) prevented me from completing my 30+ hour quest. No matter what save games I used it was impossible to proceed and it was obvious I would have to completely restart the game and then Hope that I'd be able to get past it. I put it down and haven't touched it since. Bethesda simply doesn't bother to properly test their games and leave it to fans to patch them into playability.
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  31. I have to say this.
    If you are honestly dissing the game because of these PATHETIC reasons then go on to fallout3nexus.com.

    There are plenty of texture packs that make the game AMAZING. Look, do a little sifting, there are even complete overhauls of the games textures.
    Such as the roads.

    Bethesda added the amazing compatability with user created mods, so take advantage of it, this is no mere FPS. It is quite fun. I can pick up fallout3 and easily have fun, go to ps3, and i couldnt play resistance 2 with my friend, we just couldnt get the gameplay down.

    Bethesda Will continue to own with this game if they remove the GFWL portion needed for DLC expansion packs and sold it on their website, and continue expanding the game, more-so if they create a major expansion pack.

    I am sorry, but you are wrong.
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  32. ^^Look out...we've just been served. Wow, if only F3 had better textures all would be well. Plus I mean it's not like we can't invest our lives into redo-ing most of the game, quests, story etc right? Come on guys realize just how good we have it! We get to fix the game!! What an honor!
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  33. "GTA IV managed to render a near replica of New York City with relative ease, and that game was much more populated with NPCs than Fallout 3 is"


    yeah, but GTA4 was boring as hell, i couldn't even finish it. I never felt like i belonged within that city, they were just ants, lots of ants. In fallout i actually cared when that green flicks popped up and i found an outcast patrol.

    Plus, you saw plenty of "glimpses into the past", huddled skeleton families, bots still going about their business. Look within the game, clearly your not.

    i cant be bothered to highlight any more flaws.

    Your points are poor kid, dont give up your day job.
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  34. Clearly you're not reading the article all the way through when you see that I establish many well-founded points regarding the GTAIV comparison and "looks into the past".

    Huddled skeletons mean nothing. The bots were a nice touch, but ultimately not very substantial. I've heard of this Oasis location that seems to really highlight the game, but one mission cannot make up for an entire game. As many people here have mentioned before, a nearly entirely leveled New York is not very interesting, nor is it fun to roam. Imagine something like I Am Legend's environment with much, much more destruction, and you'll see what I was hoping Fallout 3 was going to go for. An abandoned, yet still intriguing enough setting that lent itself to exploration and exploitation.
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  35. I too, cannot see what the fuzz about Fallout 3 is all about. I did enjoy the first couple of hours in Megaton, but from then on, it was pretty much a boring, uneventful ride with a complete lack of exciting twists. The large majority of the NPCs were more anonymous than I am right now, as I, at least have some sort of personality to myself.

    However, there are three things that ruined the game for me completely:
    1. The animations, and especially the 3rd persion view of the protagonist. I have no idea why they even included it, as it was basically just embarrasing.
    2. The metro system. I remember looking all over cities for a way to progress without having to do the insanely boring dungeon crawling with ghouls and/or raiders - and guess what, THERE ARE NO OTHER WAY! Completely useless, and just a cheap way of making the game last a couple more hours. None of the people I know who have played F3 (that would be 7 people) like this aspect of the game.
    3. The ending. Talk about the biggest anticlimax in gaming since KOTOR2. Actually, F3 was even worse, as it didn't make any sense whatsoever. Couldn't I send in Fawkes to do my dirty work? After all, he had no problems hanging out in extreme radiation earlier. Or possibly my ghoul companion? No? Ok, I had to do it myself - how very, extremely stupid. And the narrative at the end was worthless too. In the first two Fallouts, what you did in the world actually made a difference. In F3, your rep is all that changes.

    The environments may have been a bit too gray and brown, but it didn't ruin my experience. What did ruin it, is the complete lack of choice when going somewhere as well as no interaction with the environment.

    Oasis was not any sort of highlight, although it was a welcome break in the grayish/brown world of F3. It was sorta like going to Vault City in F2, except without the fun and general impact to the game.
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  36. Oh, one more thing:

    When it comes to the population:
    The wasteland is TOO populated.
    The settlements should have had more NPCs, and at least some of them should have been interesting.

    The only NPC I liked was the robot, but after he did the last mission all by himself, I felt like a passive bystander.
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  37. You're Overrated
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  38. You are correct. Fallout 3 -IS- an overrated steaming pile of trash. And all these unintelligent, "i love splosion" type fanbois peeing their little panties over their crap game being shown up for the trash that it is just makes me laugh.

    Thanks for the posting the most honest review of Fallout 3 to date. Good to see some people still have good taste in gaming, unlike the losers posting here and defending Fallout 3
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  39. Oh man, the air is thick with butthurt from these comments.

    Idiots responding with one liners unable to post any constructive counter arguments make a good confirmation of the article.
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  40. A good article. Fallout 3 was fun for a few hours but after awhile it became apparent how the setting was lacking of variety. NPCs all using the same poses and animations, 'unique' equipment that look no different from their regular counterparts, the list goes on.

    To be honest, I still found FO2 more engaging and fun to play despite its age and 'primitive' graphics. You can tell that FO2' makers put effort and made the most of their meagre resources, while Bethesda just got lazy and cloned the same thing over a vast area.

    On the other hand, the oblivion engine does suit FO3 in one way. While playing oblivion I always wondered at the lack of population and the small size of cities such as the Imperial City. At least Bethesda has an excuse for the low number of NPCs in FO3's towns, as it takes place after a nuclear apocalypse...
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  41. Amazing. So feckin' true. People blindly follow the words of the media.
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  42. Personally i find fallout 3 to be a all around good game. For those who argue that it does fall into a certain category (i.e. FPS RPG) did you ever think that that was what some people actually liked about it? A game that was different from the mainstream but still not so out there as to repel gamers.

    I understand that the game has its flaws but i find it incredibly unfair to cut on the graphics of the game when i have never played a game of the same size with above par animations. The fighting system IS buggy but it is completely unfair to say that the VATS system was worthless, as it was meant as a easy alternative for the less avid gamer.

    I also find that those of you who stick up for the games graphic stylings to be using mundane arguments, saying that the Oasis quest made up for an eternity of grayed and browned landscape is far from the truth. I found that the Capital Wasteland was, although plain, almost exactly like i would expect a nuked out suburbia. It COULD have been better, but it was tolerable exactly how it was, especially when you take in to account the sheer size (I SWEAR TO GOD IF ANYONE SAYS OBLIVION WAS SUBSTANTIALLY BETTER ANIMATED, YOU ARE FUCKING RETARDED...)

    The ending however was a complete disappointment. I can't believe that a game that is so extremely customizable can end with such a BLAH. It was by far the worst aspect of the game and it is because of this that i will not defend the main storyline.

    As a last note, FUCK ALL OF YOU WHO ARE JUST PISSING ON YOURSELVES OVER THE "FANBOYS" OR THE "HATERS" ITS A FUCKING GAME AND PEOPLE HAVE DIFFERENT OPINIONS AND LIKE DIFFERENT STUFF, IF YOU CANT ARGUE YOU POINT WELL AND PROVIDE ACTUAL SUBSTANCE TO THE CONVERSATION THEN STOP SPAMMING THE THREAD

    As the cousin and close friend of the editor I will be posting regularly from this moment on, however only on games I have played, I will not be a media whore.

    -Wes Wakeman
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  43. zzzzzzzzzzzzzzzzzzz some1 wake me when they nuke Bethesda for making such a zzzzzzzzzzzzzzzz game absolutely the worst most uninspiring game I have played apart from say Halo 3 if you want to play a good shooter with a twist play The Darkness or some of the splinter cell games you know games with twists and plots and good game play without the many glitches. GOTY hahahahaahah wat a joke
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  44. I recently came accross your blog and have been reading along. I thought I would leave my first comment. I dont know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.


    Margaret

    http://powerleveling.info
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  45. indeed. i think its all about the STORYLINE. fallout 2 storyline was very dull,childish,etc. you people who said fallout 3 is a GREAT game then you should play the previous fallout 1 & 2, KOtOR, morrowind, deus ex and the witcher. compare them
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  46. This game is the most overrated game I've ever seen in my entire life, even moreso than Halo 3. Fallout 3 is absolute f*cking garbage!
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  47. LAME:

    You know what the first 3 H I played was like WTF is this ? booooooring....
    Now i can't live without it 125 h gameplay +
    this is the ultimate game, no boring scripted games like call of duty, beautyfull graps, owning f ing good story, 100 + weapons... wat u want more the 5 DLC packs let it own more I got the GOTY edition for only 45€ = 45 cent / h I play in single player.

    other games I ve played is like max 10H with COD the nubest f ing overrated mony suckers with 60€ for 4h gameplay max... and boring multiplayer that hasn't changed from MW1 a bit ( few new perks new map thats it lol )


    Fallout 3 is just great plain great
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  48. i agree with you. everyone who said fallout 3 is one of the best RPG they must be never played games with DEEP ATMOSPHERE AND STORYLINES, TWISTED PLOTS such as deus ex,system shock series,baldur's gate,the witcher,..goddamit i hate modern game nowadays which are more focused on enviroments and wide gameplay..but with no SOUL
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  49. @ Adriaan, who said (start of quote): In the last five years I'd have to say my favorite games thus far have been (in no particular order):

    1.) Gears of War
    2.) Oblivion
    3.) Halo 2
    4.) Resident Evil 4
    5.) Call of Duty 4

    (end of quote)

    No offense, but the first 4 are all highly overrated, plus 3,4,5 are what I call recycled games for the almighty dollar.

    I do agree with you on one thing; Fallout 4 is overrated. I tried it 3 times...I just can't seem to like it.
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  50. Fallou 3 is a horrible game.
    people who like it are dumb teenagers who are easily amused and tricked.
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  51. Fallout 3 sucks. The graphics suck, the gameplay sucks, everything about it sucks. Everyone is Bethesda's dick when it comes to their games. I also felt Oblivion was overrated too.

    While the environments are large, and there is a lot to do, the gameplay takes a back seat to the games extreme non linear design. At times, there was so much to do in the game it felt overwhelming. And not in a good way. The gameplay wasn't fun to me, and therefore, the game felt very contrived and boring.

    I am one who enjoys RPGs. I love most Final Fantasys, I love Demon's Souls and Dark souls, but I can't get into this. I think this company, Bethesda, and their games are extremely overrated.

    I would much rather play Mass Effect 1 and 2 than this turd of a game.
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  52. FO3 was vastly overrated - it's a complete waste of time as a shooter/RPG as the Oblivion engine can't do guns and VAT was just an awful gimmick. STALKER on the other hand is vastly underrated and has the better RPG & shooter elements.

    This was the only truthful review at the time that managed to dodge the hype and actual review the game with reasoning: http://www.cpugamer.com/reviews/4764/Fallout-3-Review
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