Pages

Wednesday, March 11, 2009

Gears of War 3: What to Do Next Time

While Gears of War 2 was a critical and financial success, for most fans of the first iteration in the series, things were a lot different. Upon the release of the heavily anticipated sequel in the Gears franchise, throngs of Gearsheads stormed the official forums, demanding an explanation for the rampant bugs and sluggish matchmaking. Epic remained mum on the subject for quite some time, and while several title updates have been released to remedy a number of the issues, the game still feels unfinished. Resting comfortably at the #4 spot on the Xbox LIVE games charts, Gears of War 2 is far from being dead, but the point remains that somewhere along the line, something went wrong that gave hardcore Gears fans a sour taste in their mouths, myself included. While as a game, Gears 2 might be more sophisticated and the bigger, better, and more badass mantra might hold true for the singleplayer campaign, a lot of the problems stem from what is arguably the game’s most important mode, the competitive online multiplayer.

Let’s think about the future though for a minute here. While Epic is toiling away on fixing the remaining problems that currently plague Gears 2, now is the time to brainstorm for Gears of War 3 while both the fans and Epic are aware of what didn’t work this time around. Before discussing what needs to be changed, let’s reiterate what needs to stay.

 

What Worked

The Campaign

Gears of War 2 is by no means an incredibly deep game, but bringing Josh Ortega onboard to write the story was a brilliant move to further enhance and define the Gears universe. What’s more, the campaign mode was even more epic than its predecessor, moving away from skirmishes and into large scale wars between Locust and COGs. Of all the set-pieces in Gears 2, some of the most memorable come from the full-scale invasions of the Locust’s home turf, where dozens of soldiers are fighting against equal amounts of bad guys. Keeping this pacing for Gears of War 3’s story would be favorable, but maybe sprinkling in some more intimate combat along the way would make the story feel a bit more personal.

 

gears 2 Dom! Quick, take cover behind that…uh…worm?

 

Unreal Engine 3 Tweaks

The lighting was better, the frame rate was much more stable, the cover system was more fluid, and the physics were much improved. The engine tweaks that Epic employed on Gears 2 were a carefully selected and balanced group of improvements that served the Gears franchise very well. One of the best improvements was the near-destruction of the “sticky” glitch, where players would become stuck to walls when moving rapidly in and out of cover (which as a frequent occurrence for hardcore players). Overall, the ambient occlusion lighting techniques that Epic & Co. implemented in what many are calling Unreal Engine 3.5 matched Gears 2 thematically. In order to create a planet that was worth saving, Epic made stunning vistas much more prominent and reoccurring so players were empowered with a sense of purpose and drive.

 

Marketing and Hype

The marketing campaign for Gears of War 2 far outpaced that of Gears of War 1, with the exception of the Last Day trailer not quite reaching the Mad World trailer’s popularity or impact. The developer diaries leading up to the game’s release were hugely popular among fans and were perfectly spaced out to give eager gamers their weekly dose of Gears 2 news that they so desperately craved. The advertising and midnight launches were all made incredibly public, and the game sold insanely well as a result, and in a much faster time period than the original Gears did. For Gears of War 3, there is no better template to follow for a marketing campaign.

 

last dayMarcus ponders the meaning of life.

 

With all that established, it’s time to reflect on the things that tarnish the Gears of War 2 experience.

 

What Didn’t Work

The Matchmaking

The matchmaking in Gears of War 2 is probably one of the most widely discussed flaws with the game. Everyone from players to IGN have commented on just how shitty this system worked at its debut. While recent title and server updates have sped up the process much, much more, several problems still remain. Players are still being matched up with incomplete teams, mismatched ranks, and terrible hosts. Often times, players end up playing opponents from entirely different countries (for whatever reason) which results in a whole lot of…

 

Lag

Without a doubt in my mind, Gears of War 2 is the laggiest game I have ever played in my time with online gaming. Whether it’s the host of the game or just the way that the netcode is written, something is very, very wrong with the online setup used in Gears 2. If this is a result of poor matchmaking host-selection or some other, unknown variable, it needs to be addressed in Gears 3. According to a poll I conducted on the official Gears forums, lag was by far the most desired thing to be addressed in Gears of War 3.

 

Glitches

Some of the most frustrating moments of my time with Gears of War 2 stemmed from incidents resulting from some really shitty glitches. Things like standby, shotgun rounds smashing the floor when hipfired, and other game-killing bugs made Gears of War 2 a nightmare at launch. If it hadn’t been for the inherent desire of certain gamers to exploit the game as much as possible, it wouldn’t have been a big deal, but unfortunately, shield-glitchers and other exploiters near ruined the online experience for some who took the game seriously. The chainsaw being damn near unstoppable is something that still hasn’t been seriously looked at, which is a bit troubling.

 

Overall Speed

This is perhaps the one element of Gears of War 2 that is truly flawed from a gameplay perspective rather than a technical one. In order to reduce the “shotgun fests” that were rather prominent in Gears 1, Epic decided to scale back the overall speed of the game. This includes everything from movement speed to weapons’ firing rate. Most notably, the shotgun was nerfed considerably. This change took away that distinctive Gears feel: a frenetic, fast-paced, on-your-toes-at-all-times game of violent chess. In addition to the movement speed being impaired, the updated grenades and portable cover turned the game into more about standoffs with Lancers than any kind of close confrontation. Now, this isn’t a bad thing in and of itself, it’s just that there is no other way to play the game successfully than implementing the “hang back and wait for each other to make a move” strategy.

 

chainsaw gears of warOh shit, that’s right I have a shotgun! Oh well, this is much cooler.”

 

Now that that’s aside, it’s time to look to the future. How can Epic remedy these problems for Gears of War 3? It’s all pretty simple (from a design standpoint anyways).

 

What To Do Next Time

Implement Client-Side Hit Detection/Dedicated Servers

I can honestly say that this one fix would bring Gears of War up to the level of hit multiplayer games such as Call of Duty 4 and Halo 3, simply in terms of playability. If this takes some serious programming overhauling, I will gladly wait an extra year or so to get the promise of a purely lag-free experience the next go around. We were promised a “buttery-smooth” online experience pre-launch, and as everyone is well aware at this point, this promise has gone largely (if not completely) unfulfilled. That being said, if the Unreal Engine is incapable of using CSHD, it only makes sense to go the dedicated server route, a la Left 4 Dead. The fact that Valve put the money into making a consistently lag-free experience into a much smaller (in terms of commercial appeal) game, while Epic decided to save some cash by excluding such a feature is beyond me. The general misconception with dedicated servers on consoles is that it can only be done through players’ Xbox 360s. This is NOT TRUE. Dedicated servers are PC-based machines that host all server information, and allow a multitude of games to be hosted on a single machine. This removes host-advantage, as well as giving gamers the buttery-smooth online experience they have been promised time and time again.

 

“Borrow” Bungie’s Matchmaking System

C’mon now Epic, we’re all human. We all make mistakes once in awhile. It’s also okay to accept that sometimes other developers have almost nailed perfection in certain aspects of game design. One of the key selling points of Halo 3 is its strong matchmaking system, which gives gamers both fair and lag-free matches consistently. Let’s put two and two together. Halo is owned by Microsoft. Gears of War is owned by Microsoft as well. Why shouldn’t Epic just do a little reskin of the Halo 3 matchmaking system and throw it in Gears 3? Players know what the matchmaking is actually doing instead of just staring at the screen wondering what the hell is going on behind the scenes.  This creates an experience that even casual gamers can get into, which ultimately generates more revenue as the Gears install base expands. Everyone’s happy.

 

Gears of warGive it up, Bungie! We need a sweet matchmaking system too!”

 

Create a Public Gears 3 Beta

Although it is respectable that Cliff Bleszinski wanted gamers to experience Gears of War 2 in its entirety on their first go-through, this only served to exacerbate the many problems that were present in the retail copy at launch. Many of the issues present in the initial copy could have easily been ironed out through a mass Xbox LIVE public beta, and it’s time to embrace the fact that every major multiplayer game that gives a damn about its online reputation is releasing a beta prior to launch (see: Killzone 2, Halo 3, COD4/5). To make sure that Gears 3 is not a repeat of the glitch-fest that was Gears of War 2 at launch, a beta run will make sure that the exploit-hungry gamers that made Gears 2 a nightmare to play for awhile will have their chance to break the game as they see fit, which gives Epic precious time to clean up any bad code before the game hits store shelves. Again, a win-win situation.

 

Revert to “Classic” Gears Gameplay

What’s that you say? Gears of War 2 is a different game, and I need to adapt? Let’s recap for a moment. The gamers that want Gears of War 1’s frantic gameplay back are the same rather large group of players that kept Gears 1 on top of the Xbox LIVE charts for a little more than a full year, whereas Gears of War 2 is holding onto the number 4 spot for dear life as I type this. Bring back the speed of Gears of War 1 in Gears 3, and if the above suggestions are implemented, you will notice that the shotgun-rushing and other exploits will no longer be present, especially without the Lancer suffering from inordinate amounts of lag along with stopping power behaving as a serious part of the game. The “classic” gameplay I speak of also includes the shotgun being reverted to its original status of “ultimate close-quarters destruction weapon”. The chainsaw should NOT beat the shotgun in CQB by any means. As Cliff himself has gone on record as saying, it is the “humiliation” or “last resort” weapon in the game. There are so many things that were done correctly with Gears 2 gameplay-wise, and it’s a shame that most of them are undone by the speed decrease and technical issues.

 

While there are a number of other things that could make Gears of War 3 an amazing game, the aforementioned points are the most critical aspects that need to be implemented in order to bring back the hardcore Gears 1 fans while preserving the current Gears 2 players. Not only that, but by leaning more towards accessibility and technical setups that are becoming standard in popular multiplayer shooters, the install base of the Gears franchise can only expand and benefit from refinement and optimization. Gears of War has been playing catch-up for the majority of its lifespan as a franchise, and with Gears of War 3, it’s time to raise the bar in ways that don’t involve just graphics.

 

Make it happen, Epic. Your hardcore fans are still here, we’re just waiting.

66 comments:

  1. good read 100% agree
    ReplyDelete
  2. Shock Horror, not everyone plays online. Therefore all your negatives are defunct.

    Also 'commercialism' and 'the financial' are the same. Invest in a dictionary son.
    ReplyDelete
  3. Man, you should send this article to Epic. Totally agree, 100%. Down with lag switchers.
    ReplyDelete
  4. I disagree with the Bring back Gears of War 1 gameplay. Why in the world should they take a step back!?

    GOW1 gameplay was so flawed.
    How in the world can you kill someone from far away with a bloody shotgun!? For goodness sake, it's a short ranged weapon.
    ReplyDelete
  5. @ xin0: By going back to Gears 1 gameplay, I do NOT mean taking away the new enhancements such as stopping power and the elegantly improved cover system. The only things I want to see return in Gears of War 3 are a quicker movement speed and the Gears 1 shotgun. I am confident that if the lag is addressed, with these returns to form, shotgun rushing will not be a key component of the game.

    For instance, try playing Gears 1 on split-screen or via LAN. You will discover that the Lancer is infinitely more useful than the shotgun for keeping people at bay and for mid-range combat, which is exactly what it's supposed to be. Online, the Lancer is pitiful, mostly due to lag. Throw in some client-side hit detection online (or dedicated servers) with the classic movement speed/shotgun and suddenly the game is exactly what Epic intended it to be: a fast-paced game of chess.

    Again, I certainly don't mean UNDO all the new gameplay changes in Gears 2. As I mentioned, a lot of them are beneficial to the franchise, such as stopping power and the refined cover system. Tagging walls is A-OK too. Smoke grenades could use some tweaking, but they do add a strategy element to the game that wasn't present in the first one.
    ReplyDelete
  6. "tagging wall is ok too".

    LOL!

    I like it when players walk/run pass my set grenades:P
    ReplyDelete
  7. Yea, it's one of the funnier parts of Gears 2. :)

    Nothing better than luring 3 or 4 over-confident bad guys into your grenade trap. Bwhahaha.
    ReplyDelete
  8. I lost a lot of respect for Epic after they released GOW2. I don't understand how they could have released such an unpolished product. The guys at Epic are clearly a bunch of hacks. I don't even know if I'm going to buy the third one.
    ReplyDelete
  9. I lost a lot of respect for Epic after they released GOW2. I don't understand how they could have released such an unpolished product. The guys at Epic are clearly a bunch of hacks. I don't even know if I'm going to buy the third one.
    ReplyDelete
  10. xino I think you rigth about the shotgun. How in the world can you kill someone from far away with a bloody shotgun!? but Gear of war is not call of duty, is not real. they are traying to make Gear too much real that they taking the fun out.
    ReplyDelete
  11. great article. I 100% agree with you. You should send this along to epic!
    ReplyDelete
  12. I don't have any problems with the game but the shotgun. They should just remove it. Use the saw for close range. And replace the shotgun, with a duel weld weapon.
    ReplyDelete
  13. If you want a duel wield weapon, go play Halo 3. They're not going to take out a weapon alot of people love just because other people hate it. If you dont like it or are not good with it it doesnt mean it should be taken out of the game.
    ReplyDelete
  14. Just an idea and I will go play halo. Cause nothing else comes close. That game shows you how weopons are supposed to work with a variety
    ReplyDelete
  15. gears is not owned by MS. lag is the biggest enemy but the glitching bitches come a close second.

    and only the shotgun whores want to go back to gears 1 gameplay - nobody else (and no that's not a majority of the buyers - it's a minority - albeit a vocal one). at least in gears 2 you can employ a variety of tactics to win, instead of the roll/wall-bounce/shotgun mess that gears 1 devolved into all the time... you may hate frags, no sniper-active-downs etc but at least they make players think before just bum-rushing in shotgun-packs - which is how public execution is played.
    ReplyDelete
  16. perfect post 100% agree i want my shotty to kill people in gears 3 not tickle them while they rev a chainsaw!!!!!!
    ReplyDelete
  17. this game is all lag.. in gears 1 you could tell if the match was going to be lagging by simply pressing B and A....I played Gears 1 for almost 3 years non stop and now its like i dont want to spend 60$$ on somthing like this again... even Joe graff and CLiff B Bridge host because they know this game is so filled with lag its almost unplayable when your not host.... the shotgun fire rate is a joke... they handcuffed so much with these updates.... in war everythings possible but now with all these limits.. they need to rename this gears of war??? not anymore
    ReplyDelete
  18. bringing back gears 1 gameplay is the WORST thing they can possibly do. The shotgun itself made gears 1 one of the most flawed games ever. everybody thinks it was MEANT to be the god weapon of the game.

    The speed also shouldn't have to be increased. it's a TACTICAL game, not a rushing whore fest like gears 1 was.
    ReplyDelete
  19. you had to put in the time to be good at the game!!!! Noobs like you just want to turn on a game and be great??? my mom can get a 1,000 point game in gears 2 and wouldnt get 100 in gears 1... i remember playing gears 1 for weeks.. stinking it up.. my own team cussing me out saying how bad i sucked at the game and after it was all said and done i was ranked 87 all time warzone 2 years into the games release.. gears 2 cant even compete on xbox lives most played games compared to what gears 1 did,,, period.. what does it tell you when joe graff and "clify b" Bridge host just to play the game?? read it on gearsofwar.com go into the fourms and type in joe graff and look at his posts... that shows they know how messed up this matchmaking is and they need to force host just to play a good game...
    ReplyDelete
  20. Wow can some of you people read?!?! He only said to speed up the gameplay and make the shotgun more effective at close range. If you actually play Gears 2 then you would notice that your character moves EXTREMELY slow and the shotgun is more of a mid ranged weapon now. With dedi servers/CSHD the game would then be balanced.
    ReplyDelete
  21. I have been waiting 2 hours to try to join a gears 2 public game. I tried the game on Xbox Live for the first Time yesterday and i loved it. Now that i am aware of the snail like matchmaking times im sick of it already. I am thouroughly dissapointed, but am willing to wait for them to do something about it.
    ReplyDelete
  22. 110% agree, truer words have never been spoken
    ReplyDelete
  23. Correction.

    Weaken the shotgun at mid range. Bringing somebody down in two shots from like 5-10 meters away while unloading a full lancer clip (head)is a joke.

    Make it maybe stronger on close to very close range or let it have precedence over the saw(-vacuum), but don't kill.

    Everything else is acceptable.
    ReplyDelete
  24. well good luck with getting this heard , the ejits are already posting saying this'll ruin gears as they will hate it.
    Newsflash peeps us hardcore gears players kept this game at NUMBER1 , not number 4. If we come back to this game out population is bigger than yours.
    Sadly i dont think epic cares about us and would rather get some kids from halo.

    They have ditched the hardcore fans and don't understand how its gonna bite them in the ass!
    ReplyDelete
  25. Completely Agree. #1 problem = Lag. I'm not even going to comment on the rest of the stuff as long as they do something about the lag first, then we can look into the other flaws. Last night i dreamed that gears of war 2 had dedicated servers and i jizzed in my pants
    ReplyDelete
  26. Why does the shotgun even exist in the first place? It just lowers the skill cap of this game with a lot of luck involved in body shots/head shots using the shotgun. I do agree that sticking grenades into walls can create more strategy for the user, but for the person that gets taken out by the very hard to see grenade, it can really be a pain.
    ReplyDelete
  27. "Your hardcore fans are still here, we’re just waiting."

    Exactly! Great post, great points, right on the money, I hope epic reads this. I bought a 360 just to play Gears 1. I bought a 65" tv just before Gears 2 came out, and although they got so much right with the game, they shit on their hardcore fans with the new multiplayer. It's not about skill anymore, it seems like it's just luck of the lag and whether or not it decides to glitch. I don't mind getting outplayed, but the randomness of gears 2 has driven me back to gears 1.
    ReplyDelete
  28. im sorry but i want the old rush with the shotgun back u can do stuff out of the matrix on this game which i love not sitting on a wall pulling the trigger as fast as u can
    ReplyDelete
  29. yes this is what we have been waiting for!!!
    ReplyDelete
  30. a shotgun beating a damn chain saw?
    at close range?
    HAH!
    i stopped reading after that
    gears 1 is still out there so play that if you want that kind of fast paced gameplay
    they're making gears 3 something different, but most of all improving it
    ReplyDelete
  31. Great article i almost 100% agree with it but i do disagree with changing back to the gears 1 shotgun, it was far too powerful.
    ReplyDelete
  32. Gears of war 3 is out 2010 march 2nd ( out in stores ).

    Gears of war 3 should have better graffics, more weapons, a new locust type and last of all check for glitches before out in stores.

    Apart from that I agree 90% of this article!
    ReplyDelete
  33. I don't want gears of war 3, or any of the others ones ever.
    ReplyDelete
  34. Are you kidding, gears of war 3 will be da best
    ReplyDelete
  35. Halo: ODST is way better!
    ReplyDelete
  36. Who cares. stick to your own pinion!
    ReplyDelete
  37. i agree but we need to have create your own cog/locust mode and create your own gun mode with tons of different attachments for lencer and hummerburst like a hook attachment that shots off and sticks in a guy then u hit b as fast as u can to pull your victom in but if your victom presses b faster they he can get out of it anonymous halo odst sucks mega ass
    ReplyDelete
  38. GT= SinisterThougtsNov 28, 2009 05:38 PM
    K almost 100% agree, but unreal tournament can keep its guns, and its vehicles, there's a reason I play GoW and NOT Halo.

    I have to say GoW 2 would be better without the lag and if I could actually find a match.

    I would like to see some more real war tactics in the next one. I dont want someone charging me with Scorge's staff.
    I would love to see some more interaction with your team mates other than when they're just dieing, this is a third-person POV game, your character can do SO much more than in a FPS.

    1)Trade-able weapon -- Here your better w/ this than me, I'll just put it in your hands and take your weapon. (Of course qeue'd by both players)

    2)Share ammo -- "SHIT! I'm out of ammo!" "Here take some of mine."

    3)Get behind team-mate on Boom Shield -- Kind of like Army of Two's thing


    I could care less about 3, but 1 and 2 are must haves. Also, GoW 2 players, GoW 1 was here first, you had your fun on the game that was barely a sequel in game-play terms, I want GoW 3 to be that game I had again. GoW 1 had the number 1 spot for a reason.
    ReplyDelete
  39. """I disagree with the Bring back Gears of War 1 gameplay. Why in the world should they take a step back!?

    GOW1 gameplay was so flawed.
    How in the world can you kill someone from far away with a bloody shotgun!? For goodness sake, it's a short ranged weapon."""

    i gotta say you can shoot farther with the shotgun in gears 2 then gears of war 1 this being true we renamed the GoW2 shotgun the longshot so i dont know what your talking about.

    im 100% with this article i like what they did in gears 2 the effects the small changes in weponds, i like that they fixed the boltok finnally and added things like a boom shield but if they had released a demo for testing i believe most of the glitches would have been found really fast and fixed before release.

    i also believe that they should have kept the gears of war 1 shotgun style gameplay, the whole running in with a super powered shotgun seemed realistic, if you shot someone with a shotgun they would die. seems reasonable right? im waiting for gears of war 3 but im not holding my breath for anything other then the campaign
    ReplyDelete
  40. Yo dawg don't listen to those niggas they don't know what they talkin bout I know what you talkin bout homie and it gets on my nerves too they should do the matchmaking exactly like CoD or halo 3 then that would def. Be number one played game online but man that would be some tight ass shit son.
    ReplyDelete
  41. Great post I 100% agree. New netcode and a "PUBLIC BETA TEST" I use to play Gears 1 for hours. Raven down 19 rounds 4vs4 those were the days.

    As someone else posted.

    "EPIC Your Hardcore Fans Are Still Here Were Just Waiting"
    ReplyDelete
  42. I completely agree! Gears of war 2 was such a disappointment, I still only play Gears 1.

    For those that say that the campaign was okay and only multiplayer was bad are totally wrong. Character movement/look speed and overall gameplay was at a turtles pace compared to the original in all game modes, this is unacceptable!

    Please EPIC, they say third times a charm, PLEASE make the conclusion to an amazing game a charm!
    ReplyDelete
  43. gears 3 buy no gonna pirate that beast and play the story and that is all b/c they aren't goin to fix anything other than a minotr tweak and tell everybody it is fixed but i will tell u this if i was them i would put the whole thing on dedicated servers then it is your own fault if u lag and then charge more for it u might say that is bs having to pay more but if the put it on dedicated servers then sales would go threw the roof even if u charge 80-100 bucks for the game u know u would buy it and cod 4 and halo has is share of falls they do an ok job but the games is just laggy as hell sometimes
    ReplyDelete
  44. all they need to do is revert back to gears 1 style gameplay and fix the matchmaking and it will be a true gears sequal. sort it out epic
    ReplyDelete
  45. I'd like to suggest a hard core mode for gears of war 3. I am personally sick and tired of having no mid-range options in this game, emptying half a clip of my lancer and seeing the guy just roadie run away unsacthed. I loved the tactical weekend that gears of war 2 offered, and for those who loved how gears 1 was, they would have normal mode.

    i would think this is profitable for epic since they have alientaed the assault rifle crowd, and good for those whoo lik tactics or rushing.

    Other games such as cod or battlefield have hardcore modes withi increased damage. I do not believe those games need it, but it would be a great addition to this one.
    ReplyDelete
  46. fix the fucking shotgun fuck the chains n00bs they can go suck a dick for all i cares make the game a littil fast not fucking slow like a goddamn turtle what the fuck the game needs fixing go back to gears fuck the n00bs they can go play halo 3 and modern warfare if they dont like it.
    ReplyDelete
  47. i actually play gears of war1 more than 2. i agree bring gears1 gameplay back
    ReplyDelete
  48. the matchmaking is so much better on gears1 actually the whole game in online
    ReplyDelete
  49. gears 2 is so flawed how can anyone say that its better than gears 1 we the hardcore gears fans demand satisfaction on this slap in the face that was called gears 2 multiplayer i feel for u lancer guys but i could care less because i truly know how 3/4 of gears fans feel, the reason you dont see us on gears 2 is cause were still shotgunning it out in gears 1 sniper torque bow and shotgun were the key selling mechanics that made the first the success it was alot of elements were good in gears 2 meat shields tagging walls but to nerf the things that had us fans losing sleep over is just wrong!
    ReplyDelete
  50. if gears 3 is just like gears 1 sniping and all i mean active down can stay gone but when i shoot people in the head and they keep walking it makes me say what the hell cliffy, i will honestly play gears 3 and gears 3 only for the longest time if its like gears 1 period.
    ReplyDelete
  51. Honestly don't know what half you people are talking about, everybody here is a Gears player. I don't think that you have the right to call yourself a hardcore Gears player because you like GOW1 more than Gears 2. When Gears 2 came out the matchmaking was bad, but if you play the game now it's nothing like when it first launched. I've played both and I like both games. I prefer to play Gears 2 and I am a hardcore Gearhead. The reason why I play Gears 2 more is because it is so much more updated, I don't know where all you guys come out and say GOW2 is so slow. Makes me wonder if any of these kids learned how to wallbounce. It has a way better cover system as well. I haven't lagged in Gears more than I've lagged in any other game and I'm rarely host...every game has lag, when Gears 2 first cameout it was really laggy but like I said before why don't you go play it now and if your still laggin then you need to get rid of that shit connection your using. Both Gears 1 & 2 have shotgun rushing...and honestly the lancer is barely used by anyone in Gears 1, it has a lot more shotgun use than any other gun no matter what range you are from another player than in Gears 2. I don't see a problem with shotgun rushing, everybody plays differently. I've seen people rush with chainsaw, hammerburst, sniper, etc. And this happens in a lot of games like mw2 and even halo. I happen to use all the guns in the game. And get plenty of kills with them. When someone isn't close to me I use a midrange weapon like a lancer or hammerburst, I might even use the boltok or hammer of dawn because that's what those weapons accel in. When someone is really far I use the longshot , torque, the hammer of dawn or the mortar because that's what those weapons are for, mid to longrange combat. And if they decide to get in my face I use the shotgun, boomshot (if there not that close but not that far), snub nose pistol, gorgon, mulcher, scorcher, and the grenades can be used at pretty much any range. Actually any of these weapons can be used at any range, because there has been plenty of times I've used a longshot, hammerburst, torque in CQC. But you need to know which weapon is right for the situation. I sure as hell wouldn't use a shotgun or boomshot when my enemy is on the otherside of the map because its just not gonna be affective but that's common sense. I get plenty of kills by playing like that and I certainly don't need to move any faster to get the job done. The game is fast paced, just because were not running at the speed of light doesn't mean its not a fast paced game. You wanna run any faster go play sonic. And Gears doesn't need to borrow a ranking system from bungie because I happen to think Reaches ranking system sucks. They don't need too look at any other game, espeacially not mw2 because it takes like 5 days (In game time to reach 10th prestige) there ranking system is just fine, I felt extremely satisfied when I reached my 100. Only thing I would like to see is maybe an emblem for every rank but that's not a big deal. There's only 2 things I agree with. I do think that EPIC should have a GOW3 beta, not because I don't think they can deliver but because I honestly don't wanna wait till Fall 2011 to play Gears 3. Not everybody has the luxery of goin to comic-con or pax. Even though waiting is gonna give EPIC more time to already make a beast looking game even better. The second thing I agree with is that the smoke grenade needs to change, I'm glad that they updated it so you no longer get knocked down but EPIC needs to make it a little more smokey and make it last slightly longer. Once Gears 3 launches all you little winers out there who claim that they are hardcore Gears fans who are waiting for EPIC to deliver will realize that the improvements from Gears 1 to 2 and Gears 2 to 3 were the best decisons for the franchise."Faster movement speed" LMAO
    ReplyDelete
  52. Honestly don't know what half you people are talking about. "Your hardcore fans are still here, were just waiting"? Half you kids think that just because you decided to like GOW1 more than GOW2 that your a hardcore fan. That doesn't make you a true Gearhead. EPIC delivered 10x over for us. Yea GOW2 was laggy when it lauched and it had clunky matchmaking...why don't you go try and play matchmaking now? It has no problems. Yea people still lag, even I lag once in awhile. But it doesn't lag more in Gears than it does in any other game and I'm rarely host. EPIC has done 6 updates and plenty of patches to fix the matchmaking and most glitches in the game. I play it everyday and I don't have any complaints.
    ReplyDelete
  53. I'm a fan of both games, I prefer to play GOW2 because it's updated compared to GOW1. The cover system is better, the weapons are more balanced, better graphics and gameplay. EPIC did what every developer does by building and tweaking GOW1 to make it better. That's what GOW2 is. Shotgun rushing happens in both games...it happens a lot more in GOW1 than it does in GOW2 and that's a hard fact. It also happens in plenty of other games such as mw2, and even halo. If that's the way somebody wants to play then they have the right. Sometimes I think people forget that there are other weapons in the game but that's there play style. EPIC noticed it and they addressed it in GOW2 by reducing the player's movement speed. And that wasn't even a bad thing...someone who says Gears is slow, clearly doesn't know how to wallbounce or get around a map. So the fact that you even say that is an issue is beyond stupid, you wanna move fast? Go play sonic.
    ReplyDelete
  54. I use all of the weapons and I get plenty of kills doin so. You just gotta know what gun is best for the situation. EXAMPLE: if my enemy is on the other side of the map I use the longshot, torque bow, mortar, or the hammer of dawn. Because that is what they are meant to do, be effective at mid to long range. If my enemy is halfway across the map I use the lancer, hammerburst, boltok. Because that's what they accel in, midrange combat. If my enemy decides to get in my face I use the shotgun, boomshot (only if they aren't that close but not too far), gorgon pistol, snub nose pistol, mulcher turret, scorcher and the Chainsaw bayonet. Because that's what they are meant for CQC. That's what these weapons accel at but that doesn't mean there limited to because I've use the longshot, torque, etc. in CQC plenty of times. And it is satisfying.
    ReplyDelete
  55. Point is, Havok, you're posting in 2010. This article was put up a year ago. Too little, too late. Gears 2 was a disaster online for a very, very long time. Here's to hoping that Gears 3 doesn't suffer the same premature demise the second game did.
    ReplyDelete
  56. Like I said earliar I play GOW2 everyday and it's never just a lancer standoff...in every match I play it's mid-long range combat and CQC. So I suggest you go play GOW2 because there are plenty of Close fights. And if your still get lots of lag and can't find a match then you need to get rid of your shitty connection. EPIC doesn't need to take a ranking system from bungie, I happen to think halo reach's ranking system sucks...but I don't feel the sameway about how cod black ops ranking system is, it happens to be way better than halo's. Now what EPIC should do is adapt, most shooter's are now using a currency system. I think GOW3 can have it's own unique currency system and benefit from it. And if they decide not to use a currensy system I'm ok with that because I was more than satisfied when I aquired my 100 in GOW2.
    ReplyDelete
  57. Even a year ago I didn't expeirance anything that you seemed to exagerate about.
    ReplyDelete
  58. Ironically, Epic did take a ranking system from Bungie. Everything they did for Gears 2 was based on the success of Halo 3's matchmaking/ranking system. Why'd they do matchmaking in the first place? Halo 3 did it. Why'd they add XP (albeit without the ability to "buy" things with it)? Call of Duty/Halo 3 did it. Epic doesn't understand what goes wrong when they make a game that people disagree with, even though every player can point to the issues immediately. Unreal Tournament 3? No one liked it. Myself included. Ask those who got somewhat invested in it, and they could easily tell you all the things wrong with it. Same with Gears 2. The problems with Gears 1 were never addressed. Ever. Lag was the main culprit for Gears 1 suffering from shotgun-rushers and wall-bouncers. That's why it never caught on as a mainstream multiplayer sensation. It was too hardcore. Instead of addressing the actual problem of lag, Epic went ahead and danced around the issue with other "features" that were meant to circumvent the main problem. I could care less if Epic throws in an amazing progression system that features currency and customizable COGs/Locust, I just want to see solid netcode at launch and a matchmaking system that works from the beginning. I shouldn't have to wait until a year and a half after launch before I can play the game the way it was meant to be played. You have to be out of your mind to think that's a good way to do business with the people who bought your game at midnight.

    I understand your point, but you're missing the fact that Gears 2 came out almost 2 YEARS AGO and you're telling me that it's fine now? Unacceptable.
    ReplyDelete
  59. I do agree with somethings you wrote though... I do think that GOW3 needs to have a public beta, not because I don't think EPIC can deliver but because I don't wanna wait till fall 2011 to play GOW3. Not everybody gets the luxery of goin to comic-con and pax and it would only help the game even more. Dedicated servers are good because it would eliminate host advantage but honestly you don't need host to win or have a good time, but I would still prefer no host advantage. I'm sure this time around there gonna make sure that everything is perfect at launch. Another thing would be good to improve the smoke grenade effects, EPIC should make them more smokey and make it last slightly longer. Changes in gameplay from GOW1 to GOW2 was a smart move by EPIC and a nessesary one and it's gonna be the same for GOW2 to GOW3, those improvements make the game and the franchise better. In reality GEARS OF WAR 3 is gonna kickass no matter what.
    ReplyDelete
  60. I get what your saying, it was a mistake on there end and Cliff said plenty of times that he is heart broken about what happened with matchmaking. People make mistakes I still think EPIC is making it up to us with everything they've done in GOW2 and everything there doing with GOW3. And I'm know I'm writing late but I only did so because I never Exp Gears matchmaking as bad as you claim it was, I don't know why I did'nt but I never did. Guess it was different for everybody
    ReplyDelete
  61. And just to say I really don't know what went wrong with Unreal Tournament 3...it really was a fail.
    ReplyDelete
  62. ummm yeah its gow2 that dose damage at long range with the shotgun nt gow u clearly nt played online if u think gow shotgun dose long range damage
    ReplyDelete
  63. ummm yeah its gow2 that dose damage at long range with the shotgun nt gow u clearly nt played online if u think gow shotgun dose long range damage
    ReplyDelete
  64. Hey kid idk if you realized this but if you played GOW1 then you would kno that the only weapon people use is the shotgun
    ReplyDelete
  65. ummm no cuz i use every weapon n i have seen other ppl use every weapon
    ReplyDelete
  66. They finally made a U-turn and went for public beta and dedicated servers but from the videos I've seen the gameplay is still as slow as it was in Gears 2.
    ReplyDelete